Showing posts with label yu-gi-oh. Show all posts
Showing posts with label yu-gi-oh. Show all posts
Monday, 15 October 2018
Friday, 5 October 2018
Wednesday, 3 October 2018
Thursday, 14 June 2018
Monday, 21 May 2018
Friday, 18 May 2018
Monday, 14 May 2018
Tuesday, 24 April 2018
Sunday, 22 April 2018
Thursday, 12 April 2018
Tuesday, 5 December 2017
Monday, 6 November 2017
Monday, 1 May 2017
With Apologies To Takahashi-Sensei
But if I don't get this published I'm just going to keep fiddling until I turn into the George Lucas of Comipo fanfiction. And that's not a combination of things ANYONE should aspire to.
Monday, 27 February 2017
Monday, 6 February 2017
Friday, 3 February 2017
Monday, 12 December 2016
Saturday, 17 January 2015
Card Games On Motorcycles
I was recently given the somewhat dubious privilege of arranging for a sealed deck style Yu-Gi-Oh tournament for a friends birthday. And, as is often the case when I end up being in charge of these things I like to come up with some special rules and features to make things a little more interesting for everybody. And this time around my major inspiration came from the fact that I'd been playing a LOT of Stardust Accelerator. For those of you who are unaware, that's a 5D's era game. So you know what that means, right?
Wednesday, 21 August 2013
Wild Knights, Hot Crazy Box
If you'll indulge me I'm going to be doing something a little different today. Generally speaking I try and keep things kinda general, or at least not overly technical. But today I feel like talking about a particular Yu-Gi-Oh card. And this, obviously, is going to get fairly specific. So if you're not all that into playing Yu-Gi-Oh then I guess there's a strong possibility that none of what I'm going to say will mean anything to you.
Just remember:
Now, having said all that, let's talk about Number 85: Crazy Box
Just remember:
Now, having said all that, let's talk about Number 85: Crazy Box
Friday, 12 July 2013
Perfectly Ultimate Great.
I could give any number of reasons why it is my blogging output has been so lax of late, but if we're being brutally honest then it's going to mainly because of Yu-Gi-Oh.
This is due in part to finally getting one of the DS games. Which is rather unfortunate as it rather derailed the post I was planning on what an awful, gimmicky system the DS actually is because I was to busy actually playing the damn thing to do anything else. Still, having finally completed the story mode I've been left thinking about Yu-Gi-Oh games in general. Their strengths, weaknesses and how they could be improved. And so it is that I find myself writing this article, in an attempt to design the Perfect Yu-Gi-Oh game.
And we all know just how brutal Honest can be in a game of Yu-Gi-Oh Am I right?
This is due in part to finally getting one of the DS games. Which is rather unfortunate as it rather derailed the post I was planning on what an awful, gimmicky system the DS actually is because I was to busy actually playing the damn thing to do anything else. Still, having finally completed the story mode I've been left thinking about Yu-Gi-Oh games in general. Their strengths, weaknesses and how they could be improved. And so it is that I find myself writing this article, in an attempt to design the Perfect Yu-Gi-Oh game.
SPOILER ALERT: It isn't this. Not even slightly.
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