Wednesday 25 January 2012

D&Don't Part 10: The 4th Dimension

It's undeniably true that I have have spent FAR too much time here moaning about the many, many shortcomings of D&D. However, this is the internet. And what sort of internet discussion of D&D would this be without an invective filled tirade regarding 4th edition?

Whilst I've touched on on a few points here and there I've never really taken the time to concentrate properly on the subject, confining myself mostly to whinging about 3.5 without really digging into 4th ed much.

So I guess it's time to do that.

Tuesday 24 January 2012

D&Don't Part 9: Terms Of Engagement

Okay, this time the issue that we're talking about is actually a lot more general than being a purely D&D issue. D&D certainly suffers from it, but then so do a lot of games. And curiously this is one of the few areas where D&D has actually taken some positive steps.

Yeah, you heard me. This may be the only time I actually have something good to say about the game, so buckle yourselves in, it could be a bumpy ride.

Monday 23 January 2012

SEXWANG

So, the guy from D&D with porn stars posted a questionnaire and invited everyone to fill it out (ooo err). Let's have a crack at it and see what happens.

D&Don't Part 8: A Question Of Competence

You know, I really wish Blogger had a word count function. It would be nice to see how much verbiage it is exactly that I've been dedicating to this ongoing screed against D&D. I certainly didn't plan on it going on for this long. I'm almost getting tired of it. However I did resolve to myself that if I was gonna do this I was gonna do it properly, and thus we must press on.

Today I'd like to talk about the competence of the characters.

Friday 20 January 2012

D&Don't Part 7: Misaligned

Following on from my last post on monsters, I'd now like to take a moment to talk about alignment. And since the purpose of this series is simply to complain at length about stuff in D&D I don't like, you know that I'm not going to have anything good to say.

Thursday 19 January 2012

D&Don't Part 6: Nigglings

After having vented at some length over the shortcomings of the magic system in D&D I'm not sure that there's too much left for me to complain about really.

Well, actually that's a lie. The next issue I wish to discuss is one of terminology.

Wednesday 18 January 2012

D&Don't Part 5: Nine To Five

Following on from my last post, I'd like to take some time to finish moaning about the awful, awful magic system present in D&D. For all the long, rambling intro I included last time, I didn't really have the room to properly get into my main problem with the Magic system.

The purpose of having a magic system in a game is, after all, to provide a framework to allow spellcaster type characters to actually, you know, cast spells and stuff. The issue I have with D&D is that it doesn't actually do this. Quite the opposite in fact.

Tuesday 17 January 2012

D&Don't Part 4: It's (Not) A Kind Of Magic



Okay, we've come to the point in this little series where I'm going to have to discuss the magic system. This is something of a problem, because the main problem I have with D&D, the primary source of all my rage and aggravation, the one irredeemable suppurating turdbag that forever sets me at odds with the game and ultimately prevent me from overlooking any of it other flaws however minor, is the magic system.

Monday 16 January 2012

D&Don't Part 3: Class Is Dismissed.

I fucking hate class based systems.

There, I said it. If there's one thing I've learnt from my experiences playing D&D in it's various forms it's that classes as a gaming concept need to be lined up, stabbed, beaten, shot, set on fire and then pissed on by an elephant. Not necessarily in that order.

Sunday 15 January 2012

D&Don't Part 2: The Basics

Okay, well let's start at the beginning, and try and work out way through in some sort of coherent order to the major bugbears. +1 Infernal Dire Bugbear Zombies to be precise. The first I'm going to mention is the stats.

Now, what could possibly be wrong with the base stats, aside from my obvious inability to roll highly for any of them?

Friday 13 January 2012

D&Don't Part 1: An Introduction Of Sorts

I've been think quite a bit about D&D lately. Mainly because lately we've actually been trying to play it. It's odd, for all the various gaming I've done over the years very little of it has been actual D&D of any flavour. Even in terms of of computer based RPGs the only D&D I've really managed was Planescape Torment, and that was only because the fantastic story managed to outweigh the atrocious game mechanics.

See, as far as I can tell, there's only really one major issue with D&D. Put simply, it isn't very good. At all.

Sunday 1 January 2012

A Deadly Medley

It's nice having a bit of time of work isn't it? Gives you a chance to relax, and maybe catch up on few jobs. Well, more likely it gives you a chance to wake up on Saturday morning wondering why it's suddenly Friday and having achieved basically nothing.

However, despite not actually doing half the crap I wanted to, I did at least manage to get a little bit of painting done, so let's try and focus on the positive shall we? Although to be fair I doubt there's many that would describe my mini painting as even remotely positive, but screw those guys.