Friday 12 July 2013

Perfectly Ultimate Great.

I could give any number of reasons why it is my blogging output has been so lax of late, but if we're being brutally honest then it's going to mainly because of Yu-Gi-Oh.

And we all know just how brutal Honest can be in a game of Yu-Gi-Oh Am I right?

This is due in part to finally getting one of the DS games. Which is rather unfortunate as it rather derailed the post I was planning on what an awful, gimmicky system the DS actually is because I was to busy actually playing the damn thing to do anything else. Still, having finally completed the story mode I've been left thinking about Yu-Gi-Oh games in general. Their strengths, weaknesses and how they could be improved. And so it is that I find myself writing this article, in an attempt to design the Perfect Yu-Gi-Oh game.

SPOILER ALERT: It isn't this. Not even slightly.