And we all know just how brutal Honest can be in a game of Yu-Gi-Oh Am I right?
This is due in part to finally getting one of the DS games. Which is rather unfortunate as it rather derailed the post I was planning on what an awful, gimmicky system the DS actually is because I was to busy actually playing the damn thing to do anything else. Still, having finally completed the story mode I've been left thinking about Yu-Gi-Oh games in general. Their strengths, weaknesses and how they could be improved. And so it is that I find myself writing this article, in an attempt to design the Perfect Yu-Gi-Oh game.
SPOILER ALERT: It isn't this. Not even slightly.