MOST GAMES ARE ALREADY IN 3D.
We've had games that operate in true 3 dimensional space since, let's see..... Starfox? On the SNES? In 1993? Even before that we've had the pseudo 3D of mode 7 graphics.
Now, the real 3D gaming boom as it were would have come in with the PS1, but the point remains. Games tend to operate by default these days in a 3 dimensional space, and the player is free to move around in these 3 dimensional spaces to the extent that physics and power ups allow. Some games only utilise a 2 dimensional space, but they do that for reasons of gameplay and stylistic choice.
I simply fail to see what wearing 3D glasses is going to actually ADD to a game.
So let's use an example here. This is a 2D game:
We're moving in 2 dimensional space, that is up/down and left/right. So far so standard.
This is a 3D game
We now have the added dimension of depth, in/out, forward/back, call it what you will. Stuff flies towards us, we fly towards stuff. We've moved out of flatland and everything exists as a fully 3 dimensional object within the game space.
Now, let's add 3D to our already 3D game
Oh yeah, that's so much better. I don't have a headache at all.
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